A crime syndicate places a hit on a billionaire’s daughter, making her the target of an elite assassin squad. A small band of down-and-out mercenaries protects her, fighting tooth and nail to stop the assassins from reaching their target.
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After the mysterious, brutal death of an old friend, a group of teenagers find themselves in possession of “Stay Alive,” an ultra-realistic 3-D videogame based on the spine-chilling true story of a 17th century noblewoman, known as “The Blood Countess.” The gamers don’t know anything about the game other than they’re not supposed to have it… and they’re dying to play it. Not able to resist temptation, the kids begin to play the grisly game but soon make a chilling connection — they are each being murdered one-by-one in the same way as the characters they played in the game. As the line between the game world and the real world disappears, the teens must find a way to defeat the vicious and merciless Blood Countess, all the while trying to… stay alive.
After five (or six) years of vanilla-wedded bliss, ordinary suburbanites John and Jane Smith are stuck in a huge rut. Unbeknownst to each other, they are both coolly lethal, highly-paid assassins working for rival organisations. When they discover they’re each other’s next target, their secret lives collide in a spicy, explosive mix of wicked comedy, pent-up passion, nonstop action and high-tech weaponry.
A federal agent whose daughter dies of a heroin overdose is determined to destroy the drug ring that supplied her. He recruits various people whose lives have been torn apart by the drug trade and trains them. Then they all leave for France to track down and destroy the ring.